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Autodesk flame vs smoke
Autodesk flame vs smoke













Discreet GMax, a simplified version of 3ds Max customized for game modders.Discreet Plasma, released in 2002, a simplified version of 3ds Max for Adobe Flash authoring.

#Autodesk flame vs smoke software#

Lightscape, real-time radiosity software for Microsoft Windows acquired in December 1997 by Discreet, was incorporated in 3ds Max in 2003.Media Cleaner, a video-encoder for the Mac, and Edit, acquired from Media 100 in 2001.Matchmover, now bundled with 3ds Max, Maya and Softimage, Retimer and VTour.Discreet Frost, introduced in 1996, a SGI-based template-based on-air graphics system for news, weather and sports.The division's products include Maya, 3ds Max (the new name of 3D Studio Max), Softimage, Mudbox, MotionBuilder the game middleware Kynapse, and the creative finishing products Flame, Flare, Lustre, Smoke, Stingray game engine (discontinued, but still supported until end of subscription). In November 2010, Ubisoft announced that Autodesk's 3D gaming technology was used in Assassin's Creed: Brotherhood. Autodesk software also played a role in the visual effects of Alice in Wonderland, The Curious Case of Benjamin Button, Harry Potter and the Deathly Hallows Part 1, Inception, Iron Man 2, King Kong, Gladiator, Titanic, Life of Pi, Hugo, The Adventures of Tintin: The Secret of the Unicorn and other films. Autodesk software enabled Avatar director James Cameron to aim a camera at actors wearing motion-capture suits in a studio and see them as characters in the fictional world of Pandora in the film. Much of Avatar's visual effects were created with Autodesk media and entertainment software. Industry usage īy 2011, these products were used in films that won the Academy Award for Best Visual Effects for 16 consecutive years. In 2011, Autodesk acquired image tools and utilities that use cloud computing called Pixlr. In 2008, it acquired technology of the former Softimage Company from Avid Technology. One of the most significant was in October 2005, when Autodesk acquired Toronto-based Alias Systems Corporation for an estimated $182 million from Accel-KKR, and merged its animation business into its entertainment division. Through the years, Autodesk augmented its entertainment division with many other acquisitions. In March 2005, Autodesk renamed its business unit Autodesk Media and Entertainment and discontinued the Discreet brand (still headquartered in Montreal). The combined Discreet-branded product catalog then encompassed all the Discreet Logic products, including Flame, Flint, Fire, Smoke, Effect, Edit, and Kinetix's product, including 3D Studio Max, Lightscape, Character Studio. The new business unit was named the Discreet division. Īt the time, it was its largest acquisition, valued at about $410 million by the time it closed in March 1999 (down from an estimated $520 million when announced). In August 1998, Autodesk announced plans to acquire Discreet Logic and its intent to combine that operation with Kinetix. Kinetix Īutodesk originally created a San Francisco multimedia unit in 1996 under the name Kinetix to publish 3D Studio Max, a product developed by The Yost Group. On April 15, Discreet invested $2.5 million in privately held Essential Communications Corporation. On May 26, 1995, the company acquired the assets of Brughetti Corporation for about CDN$1 million, and in October acquired Computer-und Serviceverwaltungs AG, located in Innsbruck, Austria and some software from Innovative Medientechnik-und Planungs-GmbH in Geltendorf, Germany.Īfter a 2-for-1 stock split on October 16, 1995, a secondary offering in December 1995 raised an additional $28 million. In July 1995, Discreet Logic's initial public offering raised about US$40 million. Flame, which was originally named Flash, was first shown at NAB in 1992, ran on the Silicon Graphics platform, and became the company's flagship product. In 1992, Discreet Logic entered into a European distribution agreement with Softimage, and shifted its focus on Flame, one of the first software-only image compositing products, developed by Australian Gary Tregaskis. Eddie was associated with Australian software engineer Bruno Nicoletti, who later founded visual effects software company The Foundry, in London, England. Montreal-based Discreet Logic was founded in 1991 by former Softimage Company sales director Richard Szalwinski, to commercialize the 2D compositor Eddie, licensed from Australian production company Animal Logic.













Autodesk flame vs smoke